Deepdene is currently the main designer and developer behind GSpace.
His role at the moment is basically to do most of the initial development,
get it out of the closet and into reality. He was inspired to start
the project from the fact he used to develop a online space simulation
software (for MUDs) called HSpace, although a small part of the
team, he never-the-less saw potential in the design of the game
that could be successfully integrated into the graphical world.